efootball 2022 will be released for good on April 14, ad Konami
After a calamitous early launch symbolizing Konami’s incapacity to correctly take the triple turn of the change of generation, engine and economic model, EFootball 2022, the new Incarnation of PES, offers a new chance to reconnect with the public. deploying its version 1.0.
The Konami Communiqué begins with new excuses for the mediocre quality of the product launched last September, after two years of development that obviously was not enough. “Depuis, the development team worked hard to find the trust of our dear community, but also for the purpose of making it a game as enjoyable as possible for football fans around the world“, can we read.
By passing speed 1.0, Konami therefore considers that its game presents the qualities needed to be appreciated by the greatest number. This goes through the addition of new commands and elements (offensive and defensive) as well as an adjustment of the equilibrium of the game and a correction of the bugs, while relying on polls and other returns from the players on the networks social.
Of course, EFootball 2022 is thought from the start to be a play evolving over the months, it is the reason for its transition to the Free-To-Play business model. We must not imagine that the updates will stop with this official launch. Before letting you devour the list of news and improvements, let us add that Konami always works on the mobile version of the game but that the launch of it will take place later. Everything in his time, is not it.
Improvements and novelties of the V1.0.0
Changes in commands in defense and adding “Request a pressing”
Among all your comments, many referred to the Defense. Many people mentioned the difficulty of defending and recovering the ball. After revising the order of priority of defense-related actions, we decided to change the default keys settings to make the Defense more intuitive. The pressing commands available in earlier versions will also be reinstated in the game. In addition, we have added a new command, “Contact with the shoulder”, which allows you to recover the possession more proactively.
Outside the individualized defense, we also re-evaluated the elements of the team defense. The “Request Lury” command has also been added to the game. In addition to sending multiple players on the ball, other teammates will work in cooperation in order to recover the possession by blocking passes trajectories and advance the defensive line.
In addition to these additions and functional changes, we also brought a lot of changes to other elements of the game essential to the defense to offer you a more responsive and intuitive experience at the time of defending.
Improvements of the passes and new command “POWER POWER”
In addition to the defense, we also received a lot of returns about the passes. Many of you have commented on the slowness of the passes and the high number of passes errors. This is why we have made improvements focused on the equilibrium of the game and the satisfaction of the orders.
In general, we accelerated the speed of the passes, so that the rhythm of the matches corresponds to the defense improvements described above. In addition, we also integrated a mechanism that uses the bouncing of the balloon as an acceleration force. This will be very practical in the context of the passes in a touch, for example, because the speed of the balloon will increase thanks to this mechanism. We thus get a “set of rhythmic passes”, essential element of modern football.
With regard to pass errors, we concluded that they were caused by the actions of the smugger and the recipient during and after playing the pass. So we integrated the following patches:
Following these corrections, the reproduction of abnormal pass errors has decreased sharply.
In order to make the pass game more enjoyable, we have also added a new tool, the “power” command, which allows you to hit the balloon according to various special trajectories. Thanks to these commands, you can impose the rhythm of the attack and slip more decisive passes.
More shots trajectories for greater satisfaction
With regard to shots, we made the following two improvements:
In addition, we added to the game a variety of shots and trajectories for each situation, such as “power shooting”. All this should allow you to live a lot of realistic situations facing the goal.
Strategic evolution thanks to improved dribble functions
In order to improve the maneuverability of the dribbles and offer you a more rewarding experience during duels through realistic actions, we have made the following changes:
Other functional enhancements have also been made among which the improvement of the reactivity and behavior of the balloon with the new command “sudden change”, but also simpler feints actions to grasp. We hope that these improvements contribute to creating a more enjoyable experience in dual situations against adverse defenders.
Enhanced online connectivity
In order to improve online connection stability, but also to reduce the number of canceled games, we decided to adopt a client-server system from this new opus. In this same optics, we are constantly looking to improve the response time of online matches. In order to ensure the best football experience, we will continue to supervise the situation after the update and make the necessary improvements.
Additional features for the game plan
In order to restore appreciated features, we have integrated the following additional changes and features to the game plan while correcting some problems: